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We did not want the view to become too cluttered. Thus, parts of the simulation like traffic signs or vehicle information are only drawn on demand. They can be toggled in this part. The explanation of the toggled descriptions can be found on the bottom of this page.
Obstacles and IDs
The loaded Commonroad scenario may define obstacles. The obstacle ID set in Commonroad is interpreted as the ID of the vehicle in the scenario. This is especially important if you choose to use the movement defined for the obstacle to be used as trajectory for a real vehicle. In this case, the real vehicle with the same ID will respond to the message.
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We use different color codings for inexact positions of drawn obstacles, where obstacles with exact positions are orange.
The descriptions Descriptions for obstacles, lanelets etc. use few latters to save space. Their meaning is explained here:.
Descriptions for Obstacles
Symbol | Meaning |
---|---|
E | Pose is exact |
I | Pose is not exact |
M | Obstacle is moving |
S | Obstacle is static |
Unk | Unknown obstacle |
Car | Obstacle is a car |
Truck | Obstacle is a truck |
Bus | Obstacle is a bus |
MCycle | Obstacle is a motorcycle |
BCycle | Obstacle is a bicycle |
Ped | Obstacle is a pedestrian |
Prio | Obstacle is a priority vehicle |
Train | Obstacle is a train |
Constr | Obstacle is a construction zone |
Parked | Obstacle is a parked vehicle |
Boundary | Obstacle is a road boundary |
Descriptions for Traffic Signs
The text drawn for traffic signs is taken from its definition in the commonroad file:
Traffic Sign ID (list of additional values) Traffic Sign ID (list of additional values) Traffic Sign ID (list of additional values) ...
Descriptions for Lanelets
Symbol | Meaning |
---|---|
Acc | Access Ramp |
Bic | Bicycle Lane |
BusL | Bus Lane |
BusS | Bus Stop |
Cou | Country |
Cro | Crosswalk |
Dri | Driveway |
Ex | Exit Ramp |
Hi | Highway |
Int | Interstate |
Mai | Main Carriage Way |
Sid | Sidewalk |
Unk | Unknown |
Uns | Unspecified |
Ur | Urban |
Descriptions for Goal States
Goal info - time when the goal should be reached (mean), v speed within the goal (mean)